Pokemon Omega Ruby Fan rom having issues

so i have been playing a fan made rom called Glowing Garnet based off of Omega ruby. The game has been dropping frames way down to almost a halt while in most parts its usually on 30 fps. I have changed the setting for limiting speed, which showed that my computer is capable at running the game at 280% and i feel like my pc is generally a beast for most other games that i play can someone please help me out.

System Information

  • Operating System: Windows 10 home 64 bit (Build 10.0.18362)
  • CPU: Intel® Core™ i7-4790K CPU @ 4.00GHz, 4001 Mhz, 4 Core(s), 8 Logical Processor(s):
  • GPU: NVIDIA Geforce GTX 1080
  • Citra Version (found in title bar): Citra Nightly 1310
  • Game: Pokemon Glowing Garnet (Omega Ruby Rom Hack)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (68.8 KB)

System Information for Support

Client Version                                Nightly 1310 HEAD-643a396
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1080/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

If the same problem happens on teh base game, then there’s really nothing you can do. If it doesn’t, then it’s very possible the hack is doing something unusual.