Pokemon Omega Ruby having issues with image and movement

Issue:
Enter a description of your issue here, in full detail.

Pokemon Omega Ruby having some issues with image and movement

System Information

  • Operating System: MacOS
  • CPU: M1 Pro
  • GPU: M1 Pro
  • Citra Version (found in title bar): Citra Nightly 1734
  • Game: Pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (110.7 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1734 HEAD-64b502a
Operating System                              macOS 12.0
CPU                                           VirtualApple @ 2.50GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Apple M1 Pro
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

I remove cheats and it still having the problem

Does any one have any idea how can I fix this issues? or is it because of the rom ?

The problem is that you’re on an M1 MacOS device. As stated on our Downloads page, M1 MacOS might be able to run Citra through rosetta, but it is filled with gamebreaking bugs. We won’t be providing support for that.