Pokemon Omega Ruby slow down

Issue:
Enter a description of your issue here, in full detail.
When the game was launched and its intro was running, it had 30 to 60 FPS, but when I started the game, it droped to 15 or even 4 FPS

System Information

  • Operating System: Windows 10
  • CPU:
  • GPU:
  • Citra Version (found in title bar): Citra Nightly 1721
  • Game: Pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (109.2 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1721 HEAD-89410c1
Operating System                              Windows 10 (10.0)
CPU                                           AMD A6-4400M APU with Radeon(tm) HD Graphics    | AVX | FMA
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon HD 7520G
GPU Driver Version                            15.200.1062.1004
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Try turning off Hardware Shaders in Emulation>Configuration>Graphics>Advanced Tab. This sometimes improves performance with AMD GPUs.

I had tried but it was worse than before