Enter a description of your issue here, in full detail.
When the game was launched and its intro was running, it had 30 to 60 FPS, but when I started the game, it droped to 15 or even 4 FPS
- Operating System: Windows 10
- Citra Version (found in title bar): Citra Nightly 1721
- Game: Pokemon Omega Ruby
- Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (109.2 KB)
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System Information for Support
Client Version Nightly 1721 HEAD-89410c1
Operating System Windows 10 (10.0)
CPU AMD A6-4400M APU with Radeon(tm) HD Graphics | AVX | FMA
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon HD 7520G
GPU Driver Version 15.200.1062.1004
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
Try turning off Hardware Shaders in
Emulation>Configuration>Graphics>Advanced Tab. This sometimes improves performance with AMD GPUs.
I had tried but it was worse than before