Pokemon Omega Ruby the game crashes when i try to load my save file

Issue:
The game crashes when i try to load my save.
I have always saved only via Citra and not ingame but have now read that this is not so good Moreover, the saves were made on an older version.
I tried to fix it by changing some of the settings but nothing changed.

System Information

  • Windows 10
  • CPU: AMD Athlon ™ II x4 640 Processor
  • GPU: Radeon RX 560 Series
  • Citra Canary 2335
  • Pokemon Omega ruby

Diagnostic Log
citra_log.txt (43.7 KB)
citra_log.txt.old.txt (53.0 KB)

System Information for Support

Client Version                               Canary 2335   HEAD-18ba112
Operating System                             Windows 10 Version 2009
CPU                                          AMD Athlon(tm) II X4 640 Processor
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon RX 560 Series
GPU Driver Version                           22.20.27.07.221020
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

System Information for Support

Client Version                               Canary 2335   HEAD-18ba112
Operating System                             Windows 10 Version 2009
CPU                                          AMD Athlon(tm) II X4 640 Processor
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon RX 560 Series
GPU Driver Version                           22.20.27.07.221020
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

System Information for Support

Client Version                               Canary 2335   HEAD-18ba112
Operating System                             Windows 10 Version 2009
CPU                                          AMD Athlon(tm) II X4 640 Processor
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon RX 560 Series
GPU Driver Version                           22.20.27.07.221020
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

System Information for Support

Client Version                               Canary 2335   HEAD-18ba112
Operating System                             Windows 10 Version 2009
CPU                                          AMD Athlon(tm) II X4 640 Processor
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon RX 560 Series
GPU Driver Version                           22.20.27.07.221020
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

We can try using a save state on an older Citra build first, to get it to load. After that, you can save in-game. You’ll be able to load the in-game save file on the latest Citra builds:

Your log file indicates that this build should be compatible with your save state in slot 10:
Download citra-windows-mingw-20221128-6868080.7z from Release canary-2325 · citra-emu/citra-canary · GitHub
Extract it, then run the citra-qt(.exe) found inside the extracted folder. Load your save state, then save in-game. After that, start up your updated Citra build and load your in-game save file.

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