Pokémon OR Black Screen with GPU Shader Emulation


When i start my pokemon omega ruby with GPU Shader Emulation the game freezes before even start (CPU Shader Emulation works fine but with 80% speed )

System Information

  • Operating System: Windows 10 64BIT
  • CPU: Fx-6300 Six Core 3.1ghz
  • GPU: R7 360 2gb GDDR5
  • Citra Version (found in title bar): Canary Head-da736aa
  • Game: Pokémon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

    [ 0.000000] Loader core/loader/loader.cpp:GetLoader:137: File C:\Users\marll\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/0011c400/content/00000000.app has a different type than its extension.
    [ 0.013331] Frontend citra_qt/main.cpp:CheckForUpdates:520: Update check started
    [ 87.901866] HW.GPU core/hw/gpu.cpp:MemoryFill:87: invalid end address 0x10B00000
AMD cart crashes

We currently don’t support many AMD GPUs. The best you can do now is to set the shader emulation to CPU and wait for updates.

1 Like

oh that’s sad
ok then, thanks for the support!