Pokémon OR Black Screen with GPU Shader Emulation

When i start my pokemon omega ruby with GPU Shader Emulation the game freezes before even start (CPU Shader Emulation works fine but with 80% speed )

System Information

  • Operating System: Windows 10 64BIT
  • CPU: Fx-6300 Six Core 3.1ghz
  • GPU: R7 360 2gb GDDR5
  • Citra Version (found in title bar): Canary Head-da736aa
  • Game: Pokémon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

    [ 0.000000] Loader core/loader/loader.cpp:GetLoader:137: File C:\Users\marll\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/0011c400/content/00000000.app has a different type than its extension.
    [ 0.013331] Frontend citra_qt/main.cpp:CheckForUpdates:520: Update check started
    [ 87.901866] HW.GPU core/hw/gpu.cpp:MemoryFill:87: invalid end address 0x10B00000

We currently don’t support many AMD GPUs. The best you can do now is to set the shader emulation to CPU and wait for updates.

1 Like

oh that’s sad
ok then, thanks for the support!