hi, gameplay is ok but the major problem is the graphical errors like shadows that turn white like its unfinished and the pokeball sprites are black. How to fix this?
System Information
Operating System: 64 bit OS x64 - Base Processor
CPU: AMD Ryzen 7 3700U with Radeon Vega Mobile Gfx 2.30 GHz
GPU: AMD Radeon™ RX Vega 10 Graphic
Citra Version (found in title bar): Citra Nightly 1629
Game: Pokemon Alpha Sapphire
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1629 HEAD-1bb2057
Operating System Windows 10 (10.0)
CPU AMD Ryzen 7 3700U with Radeon Vega Mobile Gfx
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon(TM) RX Vega 10 Graphics
GPU Driver Version 26.20.11030.14002
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.