Pokemon ruby not working

Issue:
black screen, the unresponsive citra when trying to close application.

System Information

  • Operating System:
    Operating System
    Windows 10 Home 64-bit
    CPU
    Intel Core i5 4210U @ 1.70GHz 57 °C
    Haswell ULT 22nm Technology
    RAM
    8.00GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
    Motherboard
    Dell Inc. 0MF4VX (SOCKET 0)
    Graphics
    Generic PnP Monitor ([email protected])
    Intel HD Graphics Family (Dell)
    Storage
    223GB INTEL SSDSC2BF240A5L (SATA (SSD)) 37 °C
    Optical Drives
    MATSHITA DVD±RW UJ8FB
  • Citra Version (found in title bar): Nightly
  • Game: pokemon ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

    Diagnostic Log
    Upload your log file as an attachment by dragging & dropping.
    [ 0.040130] Config core/settings.cpp:LogSettings:77: Citra Configuration:
    [ 0.040196] Config core/settings.cpp:operator():74: Core_UseCpuJit: true
    [ 0.040213] Config core/settings.cpp:operator():74: Renderer_UseGLES: false
    [ 0.040215] Config core/settings.cpp:operator():74: Renderer_UseHwRenderer: true
    [ 0.040217] Config core/settings.cpp:operator():74: Renderer_UseHwShader: true
    [ 0.040218] Config core/settings.cpp:operator():74: Renderer_SeparableShader: false
    [ 0.040220] Config core/settings.cpp:operator():74: Renderer_ShadersAccurateMul: false
    [ 0.040222] Config core/settings.cpp:operator():74: Renderer_UseShaderJit: true
    [ 0.040241] Config core/settings.cpp:operator():74: Renderer_UseResolutionFactor: 1
    [ 0.040244] Config core/settings.cpp:operator():74: Renderer_FrameLimit: 91
    [ 0.040246] Config core/settings.cpp:operator():74: Renderer_UseFrameLimitAlternate: false
    [ 0.040247] Config core/settings.cpp:operator():74: Renderer_FrameLimitAlternate: 200
    [ 0.040249] Config core/settings.cpp:operator():74: Renderer_PostProcessingShader: none (builtin)
    [ 0.040251] Config core/settings.cpp:operator():74: Renderer_FilterMode: true
    [ 0.040253] Config core/settings.cpp:operator():74: Renderer_TextureFilterName: none
    [ 0.040254] Config core/settings.cpp:operator():74: Stereoscopy_Render3d: 0
    [ 0.040255] Config core/settings.cpp:operator():74: Stereoscopy_Factor3d: 0
    [ 0.040257] Config core/settings.cpp:operator():74: Layout_LayoutOption: 2
    [ 0.040258] Config core/settings.cpp:operator():74: Layout_SwapScreen: false
    [ 0.040260] Config core/settings.cpp:operator():74: Layout_UprightScreen: false
    [ 0.040261] Config core/settings.cpp:operator():74: Utility_DumpTextures: false
    [ 0.040262] Config core/settings.cpp:operator():74: Utility_CustomTextures: false
    [ 0.040263] Config core/settings.cpp:operator():74: Utility_UseDiskShaderCache: true
    [ 0.040264] Config core/settings.cpp:operator():74: Audio_EnableDspLle: false
    [ 0.040266] Config core/settings.cpp:operator():74: Audio_EnableDspLleMultithread: false
    [ 0.040267] Config core/settings.cpp:operator():74: Audio_OutputEngine: null
    [ 0.040269] Config core/settings.cpp:operator():74: Audio_EnableAudioStretching: true
    [ 0.040270] Config core/settings.cpp:operator():74: Audio_OutputDevice: auto
    [ 0.040271] Config core/settings.cpp:operator():74: Audio_InputDeviceType: 0
    [ 0.040273] Config core/settings.cpp:operator():74: Audio_InputDevice: Default
    [ 0.040274] Config core/settings.cpp:operator():74: Camera_OuterRightName: blank
    [ 0.040276] Config core/settings.cpp:operator():74: Camera_OuterRightConfig:
    [ 0.040279] Config core/settings.cpp:operator():74: Camera_OuterRightFlip: 0
    [ 0.040325] Config core/settings.cpp:operator():74: Camera_InnerName: blank
    [ 0.040327] Config core/settings.cpp:operator():74: Camera_InnerConfig:
    [ 0.040332] Config core/settings.cpp:operator():74: Camera_InnerFlip: 0
    [ 0.040333] Config core/settings.cpp:operator():74: Camera_OuterLeftName: blank
    [ 0.040335] Config core/settings.cpp:operator():74: Camera_OuterLeftConfig:
    [ 0.040336] Config core/settings.cpp:operator():74: Camera_OuterLeftFlip: 0
    [ 0.040337] Config core/settings.cpp:operator():74: DataStorage_UseVirtualSd: true
    [ 0.040339] Config core/settings.cpp:operator():74: System_IsNew3ds: true
    [ 0.040340] Config core/settings.cpp:operator():74: System_RegionValue: -1
    [ 0.040341] Config core/settings.cpp:operator():74: Debugging_UseGdbstub: false
    [ 0.040343] Config core/settings.cpp:operator():74: Debugging_GdbstubPort: 24689
    [ 0.803712] Input input_common/udp/client.cpp:StartCommunication:207: Starting communication with UDP input server on 127.0.0.1:26760
    [ 2.639867] Frontend citra_qt/main.cpp:GMainWindow:186: Citra Version: Nightly 1599 | HEAD-b94f21e
    [ 2.639902] Frontend citra_qt/main.cpp:GMainWindow:189: Host CPU: Intel® Core™ i5-4210U CPU @ 1.70GHz
    [ 2.639951] Frontend citra_qt/main.cpp:GMainWindow:191: Host OS: Windows 10 (10.0)
    [ 2.795974] Frontend citra_qt/main.cpp:CheckForUpdates:810: Update check started
    [ 2.901317] Service.FS core/file_sys/ncch_container.cpp:Load:242: Secure1 KeyX missing
    [ 4.950345] Frontend citra_qt/main.cpp:OnUpdateFound:823: No updates found
    [ 36.342640] Service.FS core/file_sys/ncch_container.cpp:Load:242: Secure1 KeyX missing
    (file was ‘too big’)
    In order to save a copy of the log, follow this guide:
    https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

the file is too big, i said that in the post

In that case, upload to like Google Drive (zip it first) then link it here, make sure you give public access.

https://drive.google.com/file/d/1A02iD4IWJ0jMWAJt1PWlG6hMQCm57NxG/view?usp=sharing

You have memory read/write errors which is a sign of a corrupted update or rom. Redump and have at least 4GB free space on your Nintendo 3DS’s SD card:



know this is a bit late but i dont have a 3ds, is it possible to do this just using citra or no?

You’d know if this were possible or not if you had legally dumped your game in the first place, which I’m now assuming you haven’t. Downloading games is piracy and therefore illegal. We won’t provide support for that here.

However, if you have/buy a game cartridge for your game, it’s perfectly legal to dump it off of somebody else’s 3ds/2ds. You or you friend would have to hack it first using this guide: https://3ds.hacks.guide/. Then simply follow the guides tywald provided to you to dump your game through their console