Issue:
For whatever reason, my Citra is running Pokemon Rumble Blast extremely slow. I’ve looked through all my settings, but I can’t seem to find the issue. Could I get some assistance?
System Information
- Operating System: Windows 10
- CPU: 11th Gen Intel(R) Core™ i7-11800H @ 2.30GHz
- GPU: NVIDIA GeForce RTX 3050
- Citra Version (found in title bar): Nightly 1760
- Game: Pokémon Rumble Blast
- Screenshot of Issue:
Diagnostic Log
citra_log.txt (71.1 KB)
System Information for Support
Client Version Nightly 1760 HEAD-593b0b2
Operating System Windows 10 (10.0)
CPU 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz | AVX512 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
GPU Driver Version 497.29
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
If I recall correctly, that game has a slow cutscene at the beginning, but is fine later on. If you really want to speed up the cutscene, you can set your CPU Clock Speed to around 50% in Emulation>Configuration>System
, but keep in mind that this will also make the emulation more unstable. So it might result in freezing instead.