Pokemon Super Mystery Dungeon Crashes Citra

The crash happens within Nectar Meadow after going through all 9 dungeons a cut scene plays and at the end of that cut scene a window pops up with a “Citra has stopped working” window

System Information

  • Operating System: Windows 7 Profesional
  • CPU: AMD Athlon 760k Quad Core processor 3.8GHz
  • GPU: Nvidia GTX 660Ti
  • Citra Version (found in title bar): Nightly 1144
  • Game: Pokemon Super Mystery Dungeon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Somehow the txt file is too big somehow so I will just post what happened before the crash
The log was just being filled with this as I played:
[1968.836188] HW.GPU video_core/command_processor.cpp:WriteUniformFloatReg:94: Invalid vertex shader float uniform index 127
And this is what was logged as soon as it crashed at the end of that cut scene
[1968.853170] HW.Memory core/memory.cpp:PhysicalToVirtualAddressForRasterizer:313: Trying to use invalid physical address for rasterizer: 18600000

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

You need to upload the whole log file.