Pokemon Super Mystery Dungeon Crashes Citra

#1

Issue:
The crash happens within Nectar Meadow after going through all 9 dungeons a cut scene plays and at the end of that cut scene a window pops up with a “Citra has stopped working” window

System Information

  • Operating System: Windows 7 Profesional
  • CPU: AMD Athlon 760k Quad Core processor 3.8GHz
  • GPU: Nvidia GTX 660Ti
  • Citra Version (found in title bar): Nightly 1144
  • Game: Pokemon Super Mystery Dungeon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Somehow the txt file is too big somehow so I will just post what happened before the crash
The log was just being filled with this as I played:
[1968.836188] HW.GPU video_core/command_processor.cpp:WriteUniformFloatReg:94: Invalid vertex shader float uniform index 127
And this is what was logged as soon as it crashed at the end of that cut scene
[1968.853170] HW.Memory core/memory.cpp:PhysicalToVirtualAddressForRasterizer:313: Trying to use invalid physical address for rasterizer: 18600000

#2

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

#3

You need to upload the whole log file.