Pokémon Super Mystery Dungeon Semi-Crash Issue

#1

Issue:
The game itself runs smoothly and without major issues, however i found an specific issue that happens in a specific mission on the game, the game pass to run smoothly at 60 fps to barely 10 fps and making an error/bug in the game, i don’t know if it’s the game’s issue or citra’s.

I recorded a video in the part where this issue happens: https://youtu.be/9OrEXZnQGBA
IMPORTANT PARTS: 01:42 & 03:01

System Information

  • Operating System: Windows 10 Home.
  • CPU: Intel Core i5 7th. Gen.
  • GPU: GeForce GTX1060 (3GB).
  • Citra Version (found in title bar): Citra Nightly (1267) (Updated today (08.05.2019)).
  • Game: Pokémon Super Mystery Dungeon
  • Screenshot of Issue (include the full Citra window including titlebar): i couldn’t take a screenshot, however i did record a video on the whole part where the issue shows up.

Diagnostic Log
https://drive.google.com/open?id=1nw6E8ENMfQ1rvBt7Knhk8W7z_FWys5oV

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

#2

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

#3

Your video is unavailable.

#4

Sorry, It took quite some time cuz my lap went on stand by mode, so i had to re-upload it, but it should be on by now.

#5
#6

Set the internal resolution to native before launching the game, also disable ‘Enable Hardware Shader’. test it again with these changes, see if it changes anything.