Pokémon Super Mystery Dungeon Semi-Crash Issue

The game itself runs smoothly and without major issues, however i found an specific issue that happens in a specific mission on the game, the game pass to run smoothly at 60 fps to barely 10 fps and making an error/bug in the game, i don’t know if it’s the game’s issue or citra’s.

I recorded a video in the part where this issue happens: https://youtu.be/9OrEXZnQGBA
IMPORTANT PARTS: 01:42 & 03:01

System Information

  • Operating System: Windows 10 Home.
  • CPU: Intel Core i5 7th. Gen.
  • GPU: GeForce GTX1060 (3GB).
  • Citra Version (found in title bar): Citra Nightly (1267) (Updated today (08.05.2019)).
  • Game: Pokémon Super Mystery Dungeon
  • Screenshot of Issue (include the full Citra window including titlebar): i couldn’t take a screenshot, however i did record a video on the whole part where the issue shows up.

Diagnostic Log

In order to save a copy of the log, follow this guide:

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Your video is unavailable.

Sorry, It took quite some time cuz my lap went on stand by mode, so i had to re-upload it, but it should be on by now.

Set the internal resolution to native before launching the game, also disable ‘Enable Hardware Shader’. test it again with these changes, see if it changes anything.