Hi guys!
Long time fan, first time writing in
I’ve been running Pokemon Sword quite successfully on Yuzu since before Multicore was in even the Early Access builds. I’ve got the Isle of Armor DLC, captured Slowpoke and boarded the train. When I first did this, it froze before I could get to the station on Isle of Armor, but a restart fixed that issue. I exited the station, battled the trainer (leaving the name out to avoid spoilers) and found the dude missing a lot of Pokemon (again leaving this ambiguous to avoid spoilers). Since that encounter I’ve not been able to play the game. It freezes every single time on load and I can’t do anything about it. It did this before a few times, but through persistence I was able to get it working after restarting it multiple times.
What happens is the game loads, the world appears but the Pokeball loading indicator doesn’t disappear completely as the game has frozen. I’ve got an AMD CPU and AMD graphics card (don’t hate me). OpenGL works but the character models look really wacky, Vulkan works best for me. But I was able to play with either API.
Attached is my logs with both Vulkan and OpenGL. The OpenGL one actually crashed Yuzu when I selected to stop emulation.yuzu_log OpenGL.txt (105.8 KB) yuzu_log Vulkan.txt (168.4 KB)
Any ideas guys? This happens on both the mainline build and latest Early Access builds. I’m at a loss, I just want to play
Thanks in advance for your help!