Pokemon Ultra moon lag when encountering pokemon

Issue:
My game lags when i encounter any pokemon or when i enter or exit out of battle,it does this weird lag with laggy sound, and i have made sure its not a performance issue considering it doesn’t lag in battle or there is heavy battle animation,its mighty smooth in all other places. But it especially lags when i enter or exit battle, open items in bag or exit bag.dont know why this is happening.

System Information

  • Operating System:
  • CPU:
  • GPU:
  • Citra Version (found in title bar):
  • Game:
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (155.6 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

1 Like

System Information for Support

Client Version                                Nightly 1436 HEAD-7afcc0d
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            441.12
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

https://github.com/citra-emu/citra-nightly/releases/download/nightly-1422/citra-windows-mingw-20200221-e3dbdcb.7z
Try this build and see if it has this issue. You need to extract the archive, go to nightly-mingw and run citra-qt.exe. I also had this issue after build 1423.

5 Likes

Thank you so much dude, this solved the problem.I have searched for so many solutions none worked, and I couldn’t figure it out coz my friend who has a weaker gpu than me, didn’t have this problem. Anyway thanks, man.

Yes, the Core timing 2.0 is causing lagging, speed and fps drop to 0% for 2, 3 seconds every time when loading, battles or entering and leaving houses.
My specs:
gtx 1660
i5 9600k

I had the same issue and this older build worked perfectly, no lags anymore. Buttttt, now my HD Texture Pack doesn’t work in every case, most textures work, but f.e. the name of the pokemon is HD while the level isn’t. I tried different settings, but I guess it’s just incompatibility with the older build? Sucks, one problem gone, another introduced and I’m not sure which one I’d rather have.

@Mtts If that’s the case, do you know how to fix it? Or have you talked to an admin?

hm i got my problem while playing on citra with pokemon omega ruby i play the game for a while and then when i encounter a pokemon or a trainer it suddenly lagged out and dropped the fps idk how to fix it
System Information

  • Operating System:Window 10 pro
  • CPU:Intel 5 4960
  • GPU:Intel 4600 hp graphics
  • Citra Version (found in title bar):
  • Game:Pokemon omega ruby
  • Screenshot of Issue (include the full Citra window including titlebar):
    Diagnostic Logcitra_log.txt (182.6 KB)

System Information for Support

Client Version                                Nightly 1554 HEAD-7625306
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4600
GPU Driver Version                            20.19.15.4624
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Since you have a desktop CPU, do you also have a graphics card? See Device Manager and show your display adapters listed there.