Pokemon Ultra Moon not running at 60

I can’t seem to get Pokemon Ultra moon running past 75% a lot of the time which is really making it hard to play, I uncapped the fps limit, tried downing resolution and nothing works :confused:

System Information

  • Operating System: Windows 8.1
  • CPU: Intle I7 4770
  • GPU: GTX 970
  • Citra Version (found in title bar): 653
  • Game: Pokemon Ultra moon
  • Screenshot of Issue (include the full Citra window including titlebar):


Paste your entire console window log here.

In order to save a copy of the log, follow this guide: How to Upload the Log File

Use Canary instead which has the option for GPU shader emulation. Should get nice performance boost with it. Keep in mind Canary can be more unstable than Nightly.

Ok I’ll give it a go, cheers!