Pokemon Ultra Sun Crashing Randomly

When playing Pokemon Ultra Sun, it will randomly freeze which poses a problem because it is not at certain locations or foreseeable. Sometimes it will freeze during a cutscene where I have not saved.

System Information
Operating System: Windows 10
CPU: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx
GPU: AMD Radeon Vega 3 Graphics
Citra Version: Citra Nightly 1659
Game: Pokemon Ultra Sun

Diagnostic Log
citra_log.txt (104.3 KB)

System Information for Support

Client Version                                Nightly 1659 HEAD-3f13e1c
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx  
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon(TM) Vega 3 Graphics
GPU Driver Version                            26.20.11008.3003
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

[I know this is a bot] My game is not slow in my opinion nor do I experience slow downs. In town, I am steady at 35-40 fps while anywhere else is 50+, the main menu even runs at 100 fps. I don’t have any issues with lag, the game just stops randomly constantly.

Core_CPUClockPercentage: 400

Change this back to 100%.

Update your drivers as well: https://www.amd.com/en/support/apu/amd-ryzen-processors/amd-ryzen-3-mobile-processors-radeon-vega-graphics/amd-ryzen-3-2