Pokemon Ultra Sun Crashing

Issue:
The game keeps crashing, with the phrases " HW.Memory core/memory.cpp:Read:322: unmapped Read8 " and " unknown / unimplemented function ‘SetProbeResponseParam’: port=‘nwm::UDS’ cmd_buf={[0]=0x210080, [1]=0x321f00 " repeating.

System Information

  • Operating System: W10
  • CPU: i5-10210U
  • GPU: Intel(R) UHD
  • Citra Version (found in title bar): Nightly 1719
  • Game: Pokemon Ultra Sun

citra_log.txt (4.0 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

The log file is incomplete. Make sure you follow the steps carefully:

  1. Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
  2. Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
  3. Now upload the log file in this chat.

See also the provided screenshot

citra_log.txt (21.2 KB)

System Information for Support

Client Version                                Nightly 1719 HEAD-dfd7926
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) UHD Graphics
GPU Driver Version                            27.20.100.8729
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Please upload another log file, however, this time do not use save states. They don’t just save and load your game’s state, they save and load the entirety of Citra’s state. Meaning that the log file entries tend to not show the problem.

citra_log.txt (25.1 KB)

System Information for Support

Client Version                                Nightly 1719 HEAD-dfd7926
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) UHD Graphics
GPU Driver Version                            27.20.100.8729
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Well, this driver is out of date. To update, download and install igfx_win_100.9684.exe (direct link) from Download Intel® Graphics - Windows® DCH Drivers

I will try this and get back to you.