[Pokemon Ultra Sun] Flickering textures


#1

Yesterday, I tried to run Pokemon Ultra Sun on Citra and altough the game speed mainly functions between 95 -100% (GPU mode only) I do however get bad graphics as the textures of the game are flickering:

Are there any possible ways to fix this?

My computer specs are:

Intel i7 5500 2.4 ghz
Intel HD Grahpics 5500
RAM: 8GB

Thanks for your reading!


#2

Change the Shader Emulation in Emulation - Configure - Graphics to CPU.


#3

Just tried that and the flickerings are gone, yet that the game speed is now slowing down to 70%


#4

You could try an older build (Canary 478 - db43205, mingw zip and then citra-qt.exe.):
https://github.com/citra-emu/citra-canary/releases

The newest builds introduced flickering issues in Pokemon for Nvidia GPUs (at least Maxwell/Pascal).
Older builds work fine.

So try the Canary 478-db43205 version and report back if your issues with GPU mode are gone.


#5

I just tried what you suggested but the graphics are still flickering :S


#6

Are your graphic issues exactly the same or do they look a bit different?

There are issues in general with AMD and Intel GPUs on this particular manner:

You could also try to update your graphics driver if they are not up to date:
https://downloadcenter.intel.com/product/86210

Other than that there is not much left besides waiting for Citra to further progress and potentially fixing this issues.


#7

okay ive been having the same issues but when i open the configure tab, the extra settings dont show up. I am running the newest version of canary, and i even checked on nightly. what should i do.

Computer info:
Intel® Celeron® 1037 1.80ghz
Intel ® HD Graphics
RAM: 4gb
my laptop might just have too low of specs but i just wanted to check


#8

i am also getting like a flashing screen where i can see the game still but it has like filters going over it, as well as becoming completely covered in gray at times


#9

The setting to try disabling would now be Enable Hardware Shaders.


#10

But this causes massive performance regressions


#11

If enabling them causes the issues, and you have the newest graphics drivers, then it’s a bug in the drivers and there isn’t really anything you can do about it.