Issue:
Since the Citra Nightly 2004 update, everytime I load a save state the game runs normally for about 5 seconds, then freezes completely. Since it was coincidentally after the update, I thought
it would be fixed later but it’s still not working on 2005, so I guess the problem is on my end perhaps?
Just reproduced the error by loading save state shortly after loading the normal game save.
System Information
Operating System: Windows 10
CPU: Intel(R) Core™ i7-7700 CPU @ 3.60GHz 3.60 GHz
GPU: NVIDIA GeForce RTX 2060
Citra Version (found in title bar): Citra Nightly 2005
Game: Pokemon Ultra Sun
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
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As mentioned in this topic that addresses the same issue:
When reverting back to nightly 2003, save states work properly. So I’ll mark this topic as solved for now and I guess we just have to wait until it’s fixed before updating again.