Issue:
Pokemon Moon and Pokemon Ultra sun keeps freezing(video), with hardware shader and accurate multiplication enabled. I tried Disabling Hardware Shader and acc multipl option. It worked but game became unbearably slow. I went down a build from 1554 nightly to 1553 nightly, still same issue. This happened after the build 1554 update. Please help, and i dont want solutions where the game works at slow speeds
Client Version Nightly 1553 HEAD-81a1e56
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 620
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Open Nvidia Control Panel then in Manage 3D settings, set preferred GPU to Nvidia. While you are there set Power management mode to Prefer maximum performance.
If you have GeForce Experience installed, turn off Battery Boost as well:
Client Version Nightly 1553 HEAD-81a1e56
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 620
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.