Issue:
When i try to catch a pokemon the game freezes and only the music continues, the game is 30fps in all the other situations.
System Information
- Operating System: Windows 10 Pro
- CPU: Intel i5 7200U
- GPU: Intel HD Graphics 620<a class=“attachment”
- Citra Version (found in title bar): Citra Nightly 1282
- Game: Pokemon UltraSun
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
citra_log.txt (71.3 KB)
System Information for Support
Client Version Nightly 1282 HEAD-bb776e2
OpenGL Vendor Intel
OpenGL Renderer Intel(R) HD Graphics 620
OpenGL Version 3.3.0
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders [ ]
Enable Shader JIT [ ]
System Region -1
I did not find anything wrong in your log file. Please wait for a moderator to assist.
bio3c
3
Disable ‘Enable Hardware Shader’ before launching your game, also enable ‘Enable Shader JIT’ for better performance.
1 Like
Oh, thanks it worked, but now it runs at 21 fps, and 74%