Pokemon UltraSun issue

I have turned off the hardware renderer and started the game.
Here is new log file
citra_log.txt (11.8 KB)

System Information for Support

Client Version                                Nightly 1549 HEAD-c4ba7b3
Operating System                              Windows 8.1 (6.3)
CPU                                           Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Hey I just wanna say that the game is playable now without any problem, thank you very much for the help, I really appreciate it. I’m grateful. TYVM. :smile:

What did you do? I just wanted to see what drivers were running :stuck_out_tongue:

Actually the whole time I was trying to play a randomised Pokemon Ultra Sun but it won’t open(citra qt has stopped working) , then I thought maybe the randomised game is corrupted so I open the normal Pokemon Ultra Sun without any randomisation, and then it works! So apparently there wasn’t any problem with the emulator at all, it’s the randomised Pokemon US that cause Citra not to work all the time. Before that, I actually thought that my PC’s drivers are not compatible with Citra, well, it seems that they are fine. :smile: :sweat_smile: :sweat_smile: :man_facepalming:
Anyway, thank you for the help and sorry for the unnecessary trouble that puts you into :grin: :bowing_man:

1 Like