I have not seen this issue reported elsewhere on the site, whenever i sprint in the game(holding down b) the game starts to stutter and crashes. This happens regardless of the following: the internal resolution, custom textures or not, CPU rendering, JIT CPU rendering, Hardware shading, Hardware Rendering, Accurate multiplication, Shader JIT or Linear filtering. Any help would be appreciated - not running in Pokemon makes the game playable but not too enjoyable - it’d be interesting to see if the same happens when i get my bike in the game. Crash log is attached - i stopped the emulation after waiting a few seconds.
latest Windows 10
Pokemon Ultra Moon
citra_log_usum_crash.txt (42.9 KB)