SO my pokemon X was running ok 3 days before…There was battle lag but speed wasnt lower then 60% but now after update it’s 28 or lower every battle. I want to know where is a problem? thanks in advance.
- Operating System: WIndows 10
- CPU: AMD Ryzen 5 1400 3.2Ghz
- GPU: RTX 580 4GB
- Citra Version (found in title bar): 1463
- Game: Pokemon X
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (295.2 KB)
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System Information for Support
Client Version Nightly 1463 HEAD-3b1b8b7
OpenGL Vendor ATI Technologies Inc.
OpenGL Renderer Radeon RX 580 Series
OpenGL Version 3.3.1
GPU Driver Version 20.2.2 26.20.15019.19000
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Citra worked 3 days ago and after 2 updates game getting worse. Now how can I revert to pevious citra builds so my game isnt affected?
Updates should fiy things not make it worse in my opinion but with citra its other way around. When I entering my pokemon screen or bag speed drops to 0%. That never happened before updated.
The coretiming 2.0 change caused a regression unfortunately so try 1422: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1422
The error was when my update installed canary version not nightly one. So everyone who have lag after update just install last nightly version. I dont know why updater installing beta version not tested one. You should fix that.