Pokemon X - Certain graphics missing

Ever since the update today, there’s been something wrong with my graphics, something seems missing.

For example the black object in the first photo should look like a pokeball.

The colors on the Druddigon seem oddly flat?

There is definitely something wrong in the last screenshot, those seem to be curtains on each side but I can’t see them at all.

Haven’t changed any graphics settings at all since the update.

I’m submitting this in the forum because I don’t know whether it should be submitted as a bug yet.

System Information

  • Operating System: Windows 10 64-bit
  • CPU: Intel i5-7400 @3GHz
  • GPU: Radeon RX 580
  • Citra Version (found in title bar): 1381 & 1382
  • Game: Pokemon X
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (49.8 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1382 HEAD-4442a25
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               Radeon RX 580 Series
OpenGL Version                                3.3.1
GPU Driver Version                            26.20.12028.2
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

System Information for Support

Client Version                                Nightly 1382 HEAD-4442a25
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               Radeon RX 580 Series
OpenGL Version                                3.3.1
GPU Driver Version                            26.20.12028.2
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Hm, probably similar to this: https://www.reddit.com/r/Citra/comments/cdrlld/omega_ruby_the_shadows_appear_all_white_whenever/

Rolling back to 19.4.3 drivers seems to fix it. The other way is to turn off Hardware Shader but then it might run slower.

I followed your advice and went to roll back the drivers but when I started I found out the drivers were completely out of date. Updating them fixed the problem. Thank you! If you hadn’t suggested it I wouldn’t have thought of the drivers at all.

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