After arriving in Cyllage City the background music stopped playing after a little while. It still plays while booting up the game. Game sounds also still work.
As soon as I pick up an item, the game freezes on the pick-up screen.
- Operating System: Windows 10 Home versrion 20H2
- CPU: 11th Gen Intel(R) Core™ i7-11700F @ 2.50GHz 2.50 GHz
- GPU: Nvidia GeForce RTX 3060
- Citra Version (found in title bar): Nightly 1724
- Game: Pokemon X
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (71.9 KB)
System Information for Support
Client Version Nightly 1724 HEAD-19617f7
Operating System Windows 10 (10.0)
CPU 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz | AVX512 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce RTX 3060/PCIe/SSE2
GPU Driver Version 472.12
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
[ 10.996812] HW.Memory <Error> core/memory.cpp:Read:322: unmapped Read8 @ 0x00000050 at PC 0x0017A79C
This would indicate that Citra encountered something corrupted. Are you using a ROM hack or randomization of some kind?
No particular mods or randomiser. Just a Pokémon X rom. If I load a previous state the music still works.
Then you very likely have a corrupted ROM. There’s little else that can cause an unmapped read to crash your game otherwise. You’ll need to redump your game. Please refer to our game dumping guides:
Dumping Game Cartridges
Dumping Installed Titles
Make sure your GM9 is up to date and that you have enough free storage space available on your SD-Card to perform the dump.