Pokemon X Fatal Error Upon Loading Rom

Issue:
Enter a description of your issue here, in full detail.

I am new to this and hope I’m not posting in the wrong place. Please help!

System Information

  • Operating System: Windows 10
  • CPU: AMD Ryzen 5 4600H with Radeon Graphics
  • GPU: NVIDIA GeForce GTX 1050
  • Citra Version (found in title bar): Citra Nightly 1628
  • Game: Pokemon X
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping. citra_log.txt (11.3 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1628 HEAD-1c8461f
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 4600H with Radeon Graphics         
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1050/PCIe/SSE2
GPU Driver Version                            451.67
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

This didn’t fix anything. I guess I’ll wait for a mod to respond.

You can try this, though this error usually means you have to redump your game:

  1. Open Citra then go to File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder if it is there.
  3. Emulation->Configure… then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.

If this doesn’t work, please redump your game using our guides. Make sure you have enough room on your SD-Card:
Dumping Game Cartridges
Dumping Installed Titles