Pokemon X gets stuck and crashes when loading shaders

Issue:
Enter a description of your issue here, in full detail.
When opening Pokemon X, it gets stuck randomly when loading shaders and then crashes.
Updating Citra didn’t work, I was able to play the game normally yesterday.

System Information

  • Operating System: Windows 11 Home 64-bit
  • CPU: Intel Core i5 1035G7 @ 1.00GHz
    Ice Lake 10nm Technology
  • GPU: Generic PnP Monitor (1366x768@60Hz)
    Intel UHD Graphics (HP)
  • Citra Version (found in title bar): Citra Nightly 1981
  • Game: Pokemon X

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (12.3 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

System Information for Support

Client Version                               Nightly 1981  HEAD-81a5e23
Operating System                             Windows 11 Version 22H2 (Build 22621.2134)
CPU                                          Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz | AVX512 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) UHD Graphics
GPU Driver Version                           26.20.100.7926
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

Unable to install for some reason…
Is there any other way? I’m a bit new to this

hi
there is maybe i have his same problem

citra_log.txt (11.5 KB)

System Information for Support

Client Version                               Nightly 1984  HEAD-9e898bc
Operating System                             Windows 10 Version 22H2 (Build 19045.3324)
CPU                                          Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GPU Driver Version                           536.23
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

^ This driver is out of date. To update, download win64_25.20.100.6373.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
Mirror download: https://downloadmirror.intel.com/28289/a08/win64_25.20.100.6373.zip

Then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Now you should be able to install the latest DCH drivers directly:
Download and install gfx_win_101.2115.exe from https://www.intel.com/content/www/us/en/download/762755/intel-6th-10th-gen-processor-graphics-windows.html
Mirror download: https://downloadmirror.intel.com/764512/gfx_win_101.2115.exe

You appear to have a corrupted ROM. You’ll need to redump your game. Please refer to our game dumping guides:

Dumping Game Cartridges
Dumping Installed Titles

Make sure your GM9 is up to date and that you have enough free storage space available on your SD-Card to perform the dump.

My computer says that it stopped the device as it had reported problems… Earlier it said it could not verify if the driver was compatible.