Black flicker over sprites in the first cutscene. (Shown in Sycamore’s sprite)
When I first booted up the game, everything was fine, correct audio and full 30 FPS. Once I got to the beginning Sycamore scene, I noticed there were weird black patches flickering all over the professor’s sprite. It also happened with the trainer’s sprite, but nothing in the name selection was off at all. What was odd was that the final render of Sycamore had no glitches, and the subsequent cutscene with the Flechlings had no issues either.
System Information
- Operating System: Windows 10
- CPU: Intel® Core™ i5-8265U CPU @ 1.60GHz
- GPU: Intel® UHD Graphics 620
- Citra Version (found in title bar): 1542
- Game: Pokemon Y (May also be an issue in X)
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
citra_log.txt (9.8 KB)