Pokemon Y Bug? White Patches and corrupted/improper borders

Issue:
Enter a description of your issue here, in full detail.
Grass, gates borders of the game seem corrupted/ not loaded properly

System Information

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (265.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1769   HEAD-3bb027a
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 3 3300U with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                 OpenGL 3.3.1
Graphics Renderer                            AMD Radeon(TM) Vega 6 Graphics
GPU Driver Version                           26.20.11008.4009
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Replied on your first post. As the solution is the same, please refer to that.