Pokemon Y crashes Citra on Startup

Enter a description of your issue here, in full detail.

System Information

  • Operating System:
  • CPU:
  • GPU:
  • Citra Version (found in title bar):
  • Game:
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (23.4 KB)

In order to save a copy of the log, follow this guide:

System Information for Support

Client Version                                Canary 1492 HEAD-33f2c8b
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               ATI Mobility Radeon HD 4200 Series
OpenGL Version                                3.3.1
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
Render.OpenGL <Error> video_core/renderer_opengl/gl_shader_util.cpp:LoadProgram:101: Error linking shader:
Fragment shader(s) failed to link,  vertex shader(s) failed to link. 
unexpected error.
unexpected error.
Debug <Critical> video_core/renderer_opengl/gl_shader_util.cpp:operator():105: Assertion Failed!
Shader not linked

I believe your graphics card is too old, latest drivers for it is only from 2013 for Windows 7 :confused:
You will need to buy a new computer.

citra_log.txt (8.1 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.