Pokemon Y In battle pokemon in the fight wierdly flicker

Issue:
Pokémon battle sort of flicker. They are not rendering properly. The battle and everything works as smooth as butter. 2 to 3 months back I was playing the game and this was not happening. Not only Pokémon, but the ball and the in close characters as well. It is hard to see in the screenshots, however if you look closely you will see ‘gaps’ in the Pokemon

System Information

OS Name Microsoft Windows 10 Home Single Language
Version 10.0.18362 Build 18362
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name DESKTOP-NT8DOMM
System Manufacturer HP
System Model HP Notebook
System Type x64-based PC
System SKU W6T74PA#ACJ
Processor Intel® Core™ i7-6500U CPU @ 2.50GHz, 2601 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/Date Insyde F.09, 5/19/2016
SMBIOS Version 2.8
Embedded Controller Version 61.25
BIOS Mode UEFI
BaseBoard Manufacturer HP
BaseBoard Product 81EC
BaseBoard Version 61.25
Platform Role Mobile
Secure Boot State Off
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Hardware Abstraction Layer Version = “10.0.18362.387”
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 7.89 GB
Available Physical Memory 3.59 GB
Total Virtual Memory 21.1 GB
Available Virtual Memory 15.4 GB
Page File Space 13.3 GB
Page File C:\pagefile.sys
Kernel DMA Protection Off
Virtualization-based security Not enabled
Device Encryption Support Reasons for failed automatic device encryption: TPM is not usable, PCR7 binding is not supported, Hardware Security Test Interface failed and device is not Modern Standby, TPM is not usable
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware No
Hyper-V - Data Execution Protection Yes

IDK what System Info Actual means I hope what I have put is correct

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (262.2 KB)

System Information for Support

OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 520
OpenGL Version                                3.3.0
GPU Driver Version                            25.20.100.6518
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

where is “Accurate Multiplication.” I searched around online and on my Citra, but could not find it. Can someone tell me where is it

Graphics->Advanced tab, however I don’t think this game needs it. Your drivers are outdated and should update. Latest DCH driver is 7584 while you are using 6518.