Problem performances

Issue:
Enter a description of your issue here, in full detail.
I guess my pc is correct so i don’t understand why my game don’t run at 30 fps everytime

System Information

  • Operating System: Windows 11
  • CPU: I3 12400F
  • GPU: 3060TI
  • Citra Version (found in title bar): 1988
  • Game: Inazuma eleven 3
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (13.8 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1988  HEAD-8f8c542
Operating System                             Windows 11 Version 22H2 (Build 22621.2134)
CPU                                          12th Gen Intel(R) Core(TM) i3-12100F | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
GPU Driver Version                           536.99
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.