Problem with Citra Nightly graphics

I am playing Dragon Quest 8, which is listed as working perfectly on Citra. There is a part of the game where you have to follow a shadow on the ground, and for whatever reason, the shadow is not loading. When looking at the popup console logs, it shows the following:

I am pretty sure that it is a problem relating to my graphics setup, but I couldn’t think of anywhere else to ask. Help would be appreciated, thank you for your responses!

You can try using an older build and see if it works, maybe this one:

Some shadows accidently work with an unimplemented shadow map pipeline but not with a half-implemented pipeline. Nightly-642 merged which should have the half-implemented shadow map pipeline while before it was unimplemented so maybe this shadow is one of those shadows that accidently display before the change :stuck_out_tongue:

That fixed it perfectly. You, my friend, are a lifesaver.

I have the same problem but i didnt really understand what i have to do to fix it… can someone please tell me?? :slight_smile:

the guy suggested to download an older build of the emulator.