Problems with excessive RAM consumption in VULKAN API Pokemon Sword

Hello I am playing Pokemon Sword with the VULKAN API at 30 stable frames (in OpenGL it only reaches 15 frames) everything is fine but every time I enter the battle the RAM consumption continues to increase and does not release memory when the battle ends. There comes a moment that reaches the top of my memory and the yuzu closes.

any solution ? I could barely advance 2 hours of play

my specs:

mb: Z390 Aorus

CPU: i5 9600K

RAM: 16GB 3200 G-Skill Trident-Z

UHD Graphic 630

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

https://drive.google.com/file/d/10ZeYMPKVKzsRukg6OQJpFKmPt9jQVDvp/view?usp=sharing

This is a limitation in our current implementation of the Vulkan API in yuzu, we are working to solve it. For now, stick to OpenGL.