Problems with no words displayed in games


Please see attached image link.

Before YUZU 22, I could see Korean words in a game named legend of Zelda: link’s awakening. But I can’t do it after YUZU 22.

When I played the game again before yuzu 22, I got a text message.

What’s the problem with this?

before yuzu 22

after yuzu 22

Please let me know your advice.


In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Attached the log file below.
yuzu_log.txt (2.4 KB)

System Information for Support

OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable CPU JIT                                null
Docked Mode                                   [x]
RNG Seed                                      [ ]
Use Accurate GPU Emulation                    [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

I’ll do a dump of the original Switch’s fonts, that would work.

In other games, Korean displayed good. But only the legend of zelda: link’s awakening did not display Korean alphabet after YUZU 22 even if use the original font or the other fonts.

If use the YUZU 12 or before YUZU 22 version in the current state, the Korean alphabet will be displayed.

Of course English is well displayed after YUZU 22.

I think it is not possible to display a language that uses 2 bytes per letter in the Zelda after YUZU 22.

Test 6 language configuration
English = displayed (1byte)
Dutch = displayed (1byte)
Canadian French = display (1byte)
Japanese = no displayed (2byte)
Chinese = no displayed (2byte)
Korean = no displayed (2byte)

I don’t know It is what problem but in YUZU 29, all languages were normally displayd!