citra_log.txt.old.txt (10.8 KB) The emulator closes every time it tries to load one of my games:
I woke up today wanting to play fire emblem awakening. everything has always been normal, the problem was born in which when simply loading the bar it did not advance. wait at least 8 minutes and nothing, so I decided to close the emulator. the emulator crashed and went into “not responding” for more than 5 minutes, the emulator did not close. so I opted to use the task manager so that it could finally close. I turned on the emulator again with the game, and now every time I open the game, it tries to load and the whole emulator closes and I cannot access the game, it only happens with this game, I tried the other games and it goes perfectly, but I want playing fire emblem awakening and the emulator simply refuses to work, until I restart the computer and close everything to make it go well.
What I do? (PS: Also trying to see how to solve the problem, I foolishly put save state to see if it was useful, it is what you see in my log)
System Information
Operating system:Windows operating system (64 Bits)
CPU: Intel(R) Core™ i3-8130U CPU @ 2.20GHz 2.20 GHz
GPU: Intel(R) UHD Graphics 620
Citra Version (found in title bar): Citra Nightly 1697
Game: Fire Emblem Awakening
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1697 HEAD-b3cab3c
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 26.20.100.7323
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Nightly 1697 HEAD-b3cab3c
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 26.20.100.7323
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.