Problems with updating

After the last citra update, the program closed very often, it took a long time to open and save the games.

The program does not allow me to open or save saved games since “std :: bad_alloc” updates it.

Since the update I was able to open the files saved before the update but now I can’t anymore and “array size too short” appears.

Help please, greetings

citra_log.txt (4.0 KB)

System Information

  • Operating System: Windows 10
  • CPU: AMD ryzen 5 2500U with Radeon Vega Mobile Gfx 2,00 GHz
  • GPU1: RAMD Radeon ™ vega 8 graphics
  • GPU2: Radeon RX560X series
  • Citra Version (found in title bar): Canary 1665 and Nightly 1495
  • Game: pokemon super mystery dungeon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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System Information for Support

Client Version                                Nightly 1495 HEAD-ca722f1
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Since save states are a new feature you can expect some issues. What you can do is load on an old version -> save properly in-game -> load the save normally(don’t load state) on the newer version -> save a new state. You should be able to load the new state instead.

My game was running literally perfect after tweaking it for 2 days straight. I stupidly updated it this morning now nothing works at all and quits on my Mac every time I click anything. So upsetting I was just getting to the good part of my nostalgia.

If I download a previous version of Citra do I lose my in-game data?
Mac Mojave
2.6ghz i7 Processor
Graphics 530 Intel
16 Gb Ram
late 2016 model 15 inch w touch bar

Nope you shouldn’t lose any save data. You should be able to load the old state on this build: extract it and run its citra-qt (\Contents\MacOS\)

Then you can proceed to do the things I mentioned in my previous post.

I have the exact same issue with Animal Crossing: New Leaf. Ever since updating yesterday i get the “Array size too short” error when loading.

1 Like

There might a fix soon:

If you do not want to load your save normally and make new save states.