PZX2 is running but in a totally blacked out screen, FPS is fine and sound works as well. Tested on two nightly builds.
- Operating System: Windows 10
- CPU: Intel® Celeron® N4000 CPU @ 1.10 GHz
- GPU: Intel® UHD Graphics 600
- Citra Version (found in title bar): 1550 and 1547
- Game: Project X Zone 2 ver 1.2
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (1.4 MB)
In order to save a copy of the log, follow this guide:
System Information for Support
Client Version Nightly 1547 HEAD-213c956
Operating System Windows 10 (10.0)
CPU Intel(R) Celeron(R) N4000 CPU @ 1.10GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 600
GPU Driver Version 184.108.40.20636
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
GPU Driver Version: Build 220.127.116.1136
This driver is outdated, you need to update.
win64_18.104.22.16873.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
direct link: https://downloadmirror.intel.com/28289/a08/win64_22.214.171.12473.zip
then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/
After you have installed that download and install
igfx_win10_100.8190.exe from: https://downloadcenter.intel.com/download/29557/Intel-Graphics-Windows-10-DCH-Drivers?product=128988
direct link: https://downloadmirror.intel.com/29557/eng/igfx_win10_100.8190.exe
Also do this:
File->Open Citra Folder
shaders folder then delete the
opengl folder(if it’s there)
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Accurate Multiplication and
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
Thank you. Worked like a charm.