Hey! I have Yuzu 810. When does the new feauture about rescaling come to it. And where exactly is it?
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
Today at 4:58 AM
Early Access 2204:
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Fixed OpenGL Garbage Collection. OGL should no longer leak VRAM memory.
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New Anisotropic mode: Automatic will increase anisotropic depending on the resolution scaling set.
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A temporary workaround for audio hiccups.
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Notice: next mainline build will have the Rescaler!
Today at 7:26 AM
Early Access 2210:
- Implements image format conversions in OpenGL. Fixes a number of issues including:
- Bayonetta 2 cutscene depth of field issues
- Luigi’s Mansion 3 “trailing shadow” bug
And likely many more graphical bugs when using the OpenGL rendering API.
Mainline build with Rescaler!, it will be tomorrow I think.
out in mainline 812. Enjoy. To configure it go to config graphics.
LOL, didn’t play on Yuzu this past 2 DayZ, it is in the latest mainline 813.
Hope this fix random crash in Shin Megami Tensei V
sadly the crashes are still being investigated. But it does certainly make games look pretty. Enjoy!
I am more than half in the game, works great till Random Crash, but if you save constantly, you can end the game.