RE Revelations aim + throwables

Issue:
Aiming is glitchy + grenades don’t throw correctly.
When you aim for a monster who is behind an object (table, a low wall… Etc) the bullet goes right through them ! And not only monsters, even explosive cans can’t be shot when only a part of them is apparent. Also about the grenade and decoy problem, when you try to throw one, the character throws 2 instead and they explode instantly.
(Sorry for not including a log file as it is not a problem that would show in logs)

System Information

  • Operating System: Android
  • CPU: Snapdragon 860
  • GPU: Adreno 640
  • Citra Version (found in title bar): 20220815
  • Game: Resident Evil Revelations
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

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Please upload a video (or link to a video) that shows the behavior on the 3DS, then upload a video showing the behavior in Citra.