So in Super Smash Bros., I was getting the “invalid Mii” texture, which is a blank square with a red “no” sign over it, as seen in this thread:
This is okay because I actually want to have a headless Mii for some screenshotting purposes. I dumped the red “no” sign texture from SSB gameplay and replaced it with an invisible texture, but the blank square still remains. Again I tried dumping all the textures I could from SSB but couldn’t find one corresponding to that blank square, so I was stuck with this:
I followed the “Dumping System Archives” guide at the thread linked above, and now, Miis work perfectly fine in SSB. I’m getting the full heads and faces with no errors.
What I am wondering is, what causes the “headless Mii glitch” without the blank square and “no” sign, as seen in threads such as these:
And how can I revert Citra to the state that causes that?