Game lags when characters are talking.
Big square shadow (same as monster hunter games, it didn’t happen on (some) builds before.
Game freezes (long loads, several seconds) when transitioning from places/rooms, or loading the beginning of a new level, or during some action like firing a weapon. (low end specs but
they are rather long, possibly happens on high-end specs too)
Enabling 'Accurate Geometry Shader; not only fixes graphical issues (parts of the fog,particles, bottom-screen map textures) but also gives a little performance boost (pictures below):
Disabled: 77~78% speed - 23~24 FPS
Enabled: 80~82% speed - 24~25 FPS
- Operating System: Windows 7
- CPU: Phenom II X4 810
- GPU: HD 6750 1GB
- Citra Version: HEAD-b936e24
- Game: Resident Evil: Revelations
- Screenshot of Issue (include the full Citra window including titlebar):