Issue:
When I start a minigame, loud static plays followed by the intro music. After the tutorial, a bit of the intro music plays followed by the main minigame music which is off timing. What do I do?
System Information
- Operating System: Windows 11
- CPU: AMD Ryzen 5 3600 6-Core Processor
- GPU: AMD Radeon RX 5600 XT
- Citra Version (found in title bar): Nightly 1988
- Game: Rhythm Heaven Megamix
Diagnostic Log
citra_log.txt (26.5 KB)
System Information for Support
Client Version Nightly 1988 HEAD-8f8c542
Operating System Windows 11 Version 22H2 (Build 22621.2134)
CPU AMD Ryzen 5 3600 6-Core Processor | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer AMD Radeon RX 5600 XT
GPU Driver Version 22.20.27.09.230424
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
- You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/
This driver is out of date. Please update to the latest available: https://www.amd.com/en/support/graphics/amd-radeon-5600-series/amd-radeon-rx-5600-series/amd-radeon-rx-5600-xt
Additionally, go to Emulation>Configure>Graphics>Advanced Tab
, and disable V-Sync.
Do note that this game has audio emulation issues to begin with, so you likely cannot get it to run completely perfectly.
Did the changes, but seemed to make no difference