Rom Glitch before game even starts

Issue:
I got a copy of Mario and Luigi Paper Jam and as soon as I start the game Mario and luigi’s body is stretched far beyond the screen.( They stretch towards the screen, all there is, is a long shadow heading for the screen.)

System Information

  • Operating System: Windows 10 Pro
  • CPU: Intel® Core™ i7-4770 CPU @ 3.40GHz
  • GPU: NVIDIA GeForce GTX 1650 SUPER
  • Citra Version (found in title bar): Nightly
  • Game: Mario and Luigi Paper Jam
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (15.7 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1649 HEAD-a13a230
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1650 SUPER/PCIe/SSE2
GPU Driver Version                            451.48
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

That Fixed The Problem.

And get latest GPU Driver.
https://www.nvidia.com/content/DriverDownload-March2009/confirmation.php?url=/Windows/457.30/457.30-desktop-win10-64bit-international-dch-whql.exe&lang=us&type=TITAN