Game slows down to <15% speed when entering certain areas in-game, becoming unplayable. If a save file is created at that point, the slow speed lingers even after exiting Citra and loading the save file. For context, this only started occurring about 50hrs real time in to the game. The only change to my laptop has been the usual updates with Citra when I get promoted to do so.
- Operating System:
- CPU: Intel(R) Core™ i5-9300H CPU @ 2.40GHz 2.40 GHz
- GPU: NVIDIA GeForce GTX 1050
- Citra Version (found in title bar): Citra Nightly 1988
- Game: Rune Factory 4
- Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping.
citra_log.txt.old.txt (465.5 KB)
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
Unable to upload the txt file as instructed. What do?
UPDATE: Was able to upload the .old.txt file which looks to contain the errors as the .txt does.
System Information for Support
Client Version Nightly 1989 HEAD-ee3eab5
Operating System Windows 10 Version 22H2 (Build 19045.3324)
CPU Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce GTX 1050/PCIe/SSE2
GPU Driver Version 537.34
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Bump. I really started enjoying this game. It’s been a real let down with this sudden issue preventing me from playing. Help greatly appreciated!
Bump. Anyone know what the average response time for support is?
Big Sad gave up. Uninstalled Citra. Is it possible to delete a forum post? I don’t want to give anyone else hope that RF4 will work through end of game.