Somehow the latest Citra Canary and Citra’s nightly broke compatibility with iMac. I am unable to load up anything. It would constantly say that my “GPU may not support OpenGL 3.3” but it can run above v3.3.
- Operating System: macOS High Sierra 10.13.6
- CPU: 3.8 GHz Intel Core i5 / 16 GB 2400 MHz DDR4
- GPU: Radeon Pro 580 8192 MB
- Citra Version (found in title bar): Canary 1283
- Game: Any
- Screenshot of Issue (include the full Citra window including titlebar):
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System Information for Support
Client Version Canary 1283 HEAD-a6d83ab
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders [x]
Enable Shader JIT [x]
System Region -1
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Afaik, you will have to update macOS to 10.14
I don’t think macOS 10.14 would update OpenGL
I wonder if the developers of Citra could use MoltenGL without rewriting everything in Citra, it’s supposed to be an additional layer for OpenGL using Apple’s “Metal”. https://moltengl.com/
If you have the ability to update, try. Use Citra on iMac Middle 2011
It seems running through terminal works if you don’t want to update but you won’t have a GUI. You will have to edit everything in the config file
It’s not a question of updating opengl, it’s a change in one of the libraries used in teh QT interface we use for the GUI. This library change makes the GUI version (citra-qt.exe) require 10.14 for MacOS, instead of the previous 10.13. This is why updating would solve the problem.
Using a commandline interface through terminal with citra.exe is an option that will function on 10.13, but this is… not an easy thing to do.