Save state stops working after update

Enter a description of your issue here, in full detail.
Save states stoped working after update, when i try to load any save state i get this error on the print and the emulator just close

System Information

  • Operating System: Windows 10
  • CPU: Xeon e5 2420 1.9Ghz
  • GPU: AMD RX580 2048sp
  • Citra Version (found in title bar): Citra nightly 1853
  • Game: Pokemon omega ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (67.9 KB)

In order to save a copy of the log, follow this guide:

Save states save the entirety of Citra’s emulation state, and as a result, new Citra updates that add new things to serialize in the emulation state will break the loading of save states that were created on prior Citra versions. Additionally, saving upon save state created progress will make the emulation state gradually more unstable. Since the emulation state never gets to clear out emulation bugs with a proper shut down. This is why in-game save files should be used most of all when saving and loading your progress. Save states should only be used within single gaming sessions, not beyond them.

With that out of the way, let’s get to recovering your progress:
Download citra-windows-mingw-20230308-976995b.7z from Release nightly-1852 · citra-emu/citra-nightly · GitHub
Extract it using winrar or 7zip, then launch the citra-qt(.exe) found inside of the extracted folder. Load your game, then load your save state, and save in-game. Now you should be able to continue playing on the latest Citra builds by loading your in-game save file. Remember not to rely on save states too much in the future. They’re useful tools, but too unstable to trust with your entire progress :slight_smile:

1 Like

thanks man, that solved my problem

1 Like