Scanning QR codes on ACNL

Citra Crashes whenever scanning QR Codes on ACNL:
So I’ve been trying to scan some qr codes on Animal Crossing New Leaf, but whenever the game starts reading a qr code, the game crashes. I’ve tried both prompt before and no prompt and in the first case the game crashes after showing the browse option, and in the second case it just straight up crashes.
I have no idea what to do?

System Information

  • Operating System: macOS Mojave version 10.14.6 (18G103)
  • CPU: 3.4 GHz Intel Core i5
  • GPU: Radeon Pro 570 4 GB
  • Citra Version (found in title bar): Citra Nightly 1465
  • Game: Animal Crossing: New LEaf
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (21.9 KB)

System Information for Support

Client Version                                Nightly 1465 HEAD-23921e3
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon Pro 570 OpenGL Engine
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/