Screen is slow, sometimes gets stuck with audio

Issue: I’ve had this for awhile and it runs okay. It used to run on 50~60 fps and was relatively fast. Then suddenly, the speed drops to about ~50%, and the fps stays under 30. The amount of times it would get stuck but still have audio is immeasurable. I’ve tried almost everything I could find, and previously it worked but now it doesn’t. Is my laptop just too weak or what ?

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i5-1035G1 CPU @ 1.00GHz
  • GPU: Intel® UHD Graphics
  • Citra Version: Citra Nightly 1598
  • Game: Fire Emblem Fates
  • Screenshot of Issue:

Diagnostic Log
citra_log.txt (194.9 KB)

System Information for Support

Client Version                                Nightly 1598 HEAD-b4ec50b
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) UHD Graphics
GPU Driver Version                  

I did not find anything wrong in your log file. Please wait for a moderator to assist.

You should enable Disk Shader Cache, Hardware Shader and Accurate Multiplication(to prevent a bug with Disk Shader Cache) in the graphics options in Citra configuration.

Disk Shader Cache should help with special effects when they get cached, Hardware Shader should provide a speed boost.

Make sure you have a high performance power plan set in Windows.

thank you so much !!

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