Issue: I’ve had this for awhile and it runs okay. It used to run on 50~60 fps and was relatively fast. Then suddenly, the speed drops to about ~50%, and the fps stays under 30. The amount of times it would get stuck but still have audio is immeasurable. I’ve tried almost everything I could find, and previously it worked but now it doesn’t. Is my laptop just too weak or what ?
- Operating System: Windows 10
- CPU: Intel® Core™ i5-1035G1 CPU @ 1.00GHz
- GPU: Intel® UHD Graphics
- Citra Version: Citra Nightly 1598
- Game: Fire Emblem Fates
- Screenshot of Issue:
citra_log.txt (194.9 KB)
System Information for Support
Client Version Nightly 1598 HEAD-b4ec50b
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-1035G1 CPU @ 1.00GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics
GPU Driver Version 22.214.171.12436
I did not find anything wrong in your log file. Please wait for a moderator to assist.
You should enable Disk Shader Cache, Hardware Shader and Accurate Multiplication(to prevent a bug with Disk Shader Cache) in the graphics options in Citra configuration.
Disk Shader Cache should help with special effects when they get cached, Hardware Shader should provide a speed boost.
Make sure you have a high performance power plan set in Windows.