everytime i open ultra sun and citra load the shaders, the citra crashes and takes a lot of time to load, this happen olny with ultra sun, only works normally when i delete the shaders.
- Operating System: windows 10 64bit
- CPU: 4gb
- Citra Version (found in title bar): 1021
- Game: pokemon ultra sun
- Screenshot of Issue (include the full Citra window including titlebar): crashes everytime, can’t print that
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
Hi, do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.